6306C13 SHSpec-274 Levels of Case

     Here is where we are at, technically:  We are developing dianometry to a
point where one can give a series of tests and decide what you need to do with
a case.  There are six types of processes that are learnable and workable.
Direct processing of postulates is not included, although rising scale
processes do sometimes work, especially on Level 1 cases.

     The scale of Case Levels is invaluable, and the six types of processes
handle all levels.  The six processes are the only ones that raise a case up
the levels.  The only problem lies in how well they are known? and how
reliably they are executed.  We are working on how you can tell where a PC is
so you can tell what to use on him.  Lacking this data, you can just process
the PC and go up or fall back to hit his level.

     Here are the case levels:

     1. OT.  No track.  You can even go higher than Level 1.  For instance,
        you can tell the thetan how to handle a theta trap.  You can also
        teach him how to maintain a game, so he won't have to go downscale to
        have one.  What you can do with this level consists of education and
        practice only.

     2. This is a theoretical state.  Usually parts of the time track are
        missing, and those parts that are there are under handling, although
        the thetan at this case level is theoretically supposed to have total
        access to his time track with nothing aberrative on it.  The perfect
        time track is unobtainable.  It would fold up before it got there.  At
        this level, we work to get the person over the idea that he has to
        have a time track by handling engrams.  The thetan learns to block out
        facsimiles.  No special process is used here.

     3. At this level, the PC has a partly visible time track that is,
        however, very aberrative.  He has lots of engrams, but he can run
        them.  At this level, you would use engram running by chains --
        blocking that sort of thing out.

     4. This is an occluded case, with a black, invisible, and/or spotted
        field.  Lower levels can also have such fields, so be careful.  At
        this level, you can still run engrams, if you have made sure that you
        are not actually dealing with a Level 7 or 8.  You can run him on
        R3N.  [R3N is a stripped-down directive Routine 3 which uses line
        plots.  It has to do with Implant GPM's.  R3N2 is an abbreviated form
        of R3N.  See 6305C14 SHSpec-263 "Implant GPM's" and 6305C21
        SHSpec-266 "The Helatrobus Implants".  See also pp. 426; 456-457,
        below.]

     5. Dub-in case.  Easy to restimulate.  This case should be run on ARC
        break straightwire, Duplication ("What

There are processes that produce change in the PC, without necessarily giving
a change in case level.  Processes can be powerful enough to overwhelm the
PC's power of choice.  So you can change the case, but the PC may not
recognize it, so his reality and confront haven't improved.  That is what
occurs when you run a higher-level process on a lower-level case.  That is why
it is idiocy just to cure someone of an illness.  He will just get sick
again.  You have just worked directly against his hidden standard.  Your real
object is to advance the case up the reality scale, so you had better use the
process that corresponds to the PC's case or reality level.  You should see
improvement, both directly in terms of upgrade of case level, attitude towards
existence, etc., and indirectly by seeing TA motion.  If there is no TA, the
PC is not improving, with regard to his viewpoint of existence, level of
communication, etc.

     Level 4 or 3 cases can also be run on ARC break straightwire, fur repair
or a boost.

     6. Dub-in of dub-in.  This case is distinguished from a Level 5 by the
        degree of franticness and the terrible automaticity of the bank.  It
        is not a common type of case, but it is a struggle to audit because
        the track won't hold still to be looked at.  Nothing bites because of
        this constant motion of the time track.  The Level 6 case no longer
        has the power of stopping motion.  You could call this type of case
        the grouped automatic time track or the moving time track case.  You
        can't run straightwire on him because of the constant motion of the
        track.  Such cases should be run on CCH's.  Repetitive processes work,
        as do sec checks and, to a lesser degree, prepchecks.  So does general
        O/W, done as an excuse for sec checks and prepchecks.  It is not done
        as a strictly repetitive process.  The overts you get are very light
        and feathery.  That is OK.  The bottom rung on Level 6 has passed
        beyond the ability to run bank.

     7. This case can only confront his own evaluations.  These cases can get
        enormously interested in CCH's, because that stuff is dangerous to
        them.  They can't run the bank.  It is not there to be run.  It is
        utterly unconfrontable.

     8. The unawareness case.  This case can only be run on reach and
        withdraw, being virtually or actually unconscious.  If you have
        someone who is in a coma, take his hand, and, with commands, have him
        touch the blanket, touch the sheet, etc.  The perpetual boil-off case
        needs reach and withdraw, just like the guy in the coma.  Reach and
        withdraw runs several levels above Level 8, for instance, it runs up
        to Levels 5 and 6.  But here, on Level 7, you must flatten CCH's, or
        you will leave the PC parked.  The PC at this level will run heavily
        on these processes.

     You can run processes at levels higher than the case level for which they
are primarily intended.  They don't do much damage if left unflat, if the case
level is several levels higher than that of the process.  But don't
overestimate the case level and get loses.

     The six types of processing are:

     1. Reach and withdraw.

     2. CCH's

     3. Sec check

     4. Repetitive processes

     5. R3N (implants).

     6. R3R.

Route 1 could be added as a way of handling a Level 7 case.

     Almost any case reacts to almost any of these processes, but what you
want to do is to improve the level of the case, with economy of time.  There
are certain processes that will do it fastest and a host of others that don't
fit the PC's case level.  The fastest process is the one that we are after.
For instance, we just run enough R3N to clear off implants so that we can get
at other parts of the track.  You can run someone on implants for a long time,
but what you are after is unburdening the track enough so that you can run
GPM's.

     There are more implants per unit time in the PT area, i.e.  the last 5000
years then there were earlier but the only really thorough, workmanlike job
that was done was in the Helatrobus implant.  Darwin's theory of evolution
came from one implant.

     Case level improves to the degree that charge is removed.  Case level is
determined by the amount of encysted and unreleased charge, not by the
inherent power of the thetan concerned.  Different cases may have different
tolerance of charge, but the levels will still be determined by the amount of
charge.  The auditor's sole interest is to relieve charge in order to change
case manifestations.  The index of charge off is amount of TA, or dial-wide
rocket reads that start out like mad and turn into a fall.  If you are running
engrams without getting TA, watch it.  You are just stirring up the bank and
not discharging anything.  The PC will get unhappy with you.  Just give the PC
the R-factor that you are going to run more implants to get them out of the
road, so we can get this earlier material discharged.  Let the TA run into the
case on ARC break straightwire.  This may take two sessions.  If necessary,
you can drop back to CCH's and sec checking, or even reach and withdraw.

     It is better to start low and run high.  Underestimate the PC's ability,
so as to avoid giving the PC loses and keep his confidence and hope factor
up.  The variable is the ability of the case to rise up the scale.  Of course,
the lower the case level, the slower charge blows.  Level 5 and 6 cases will
get into rows about being under-run, but when the case is being run in the
direction of up, the case will forgive you almost anything.  The lower the
case, the more they estimate their ability to be. [They don't feel confident
enough to see their limits.] Such people do take social pride in their case
level.  There is a status-seeking in auditing, God forbid!  Let TA motion be
there instead, and we will all have won!.

