6507C27 SHSpec-65 Stages of Release

     One of the interesting things about releases is that we have been making
them for years and auditors have been going on by them, running more
processes.  There were probably releases being made in 1951.  From 1957 on,
when LRH made lots of keyed-out clears at an ACC (The 19th American ACC
(6Jan-14Feb58): Tech Bulletins Vol. III, p. 204], auditors should have
observed what was happening.  The longer they cleaned cleans, the more upset
the PC became.  In exoneration, they didn't realize that it is not OK to run a
process beyond a floating needle.  This goes from ground zero to clear.  "Our
main problem ... is overrun."  If someone got an F/N on Self-Analysis, it
would be a goof to run more recall-type processes.

     The first level of the case is recognition of the environment.  So if you
asked a person to look around and spot where he was, and the needle floated,
you can't run any CCH's.  Or if you got an F/N on the first objective process,
the rest of them are null and void.  If you go on, you are cleaning a clean.
[This is the groundwork for Quickie Grades.]

     Even on power, if the needle floats, even if the expected EP isn't there,
you end off.  Fortunately, you can run the rest of the power processes.  But
when one process goes free, that's it for that process.

     "Our main problem ... is overrun."  This has happened many times to LRH.
LRH says he was overrun so much that he "must have been running other people's
banks."  R6 is the exception to ending off when you get an F/N, because all
other processes deal with key-out of the R6 bank, whereas R6 is total
erasure.  This doesn't apply to GPM's.  When you get an F/N, you can't contact
them, and you are in trouble.  "R6 is the only process which is dealing with a
total erasure.  All other[s deal] with locks on R6.  [The levels ultimately
begin] with the reactive bank.  There's just the guy [and] the possibility
that he could get aberrated....  On top of that, the R6 bank is built, and
then on top of [that] is built a tremendous accumulation that we know as "end
words', ... and on top of those is erected a whole series of whole track
incidents and other types of GPM's, known as "implants'."  [See Fig. 28] The
latter prevented permanent releases, by restimulating the original bank (the
R6 bank).  Engrams are among and on top of implant GPMs.  Secondaries are on
top of those, with locks on the top.  Engrams are restimulations of
end-words.  End-words are restimulations of the R6 bank.  The whole trick in
running R6EW is to get only end-words, not to pick up R6 material itself.
Surrounding the lot is the physical universe, which could also be considered a
sort of bank.

FIGURE 28: STRUCTURE OF THE BANK

                              [GRAPHICS INSERTED]

     What you are doing with a PC is carving away at this stack of stuff.  It
contains significances and masses, spaces and energies.  It is also plotted
against time.  But that is all there is in it.  The machinery and circuits in
it are just combinations of energies and significances, and, as such, they are
just a special case of the above.  This combination of energies and
significances comprises a mass that sits there in its own made-up space,
plotted against the PC's experiential track, known as time.  There is nothing
else in the bank, although the bank says there is.

     Freud and psychoanalysis were popular because they had more R6 in their
technologies than other systems.  They had some written end-words, on which
they were basing everything.  By "transference", Freud meant that the PC
flipped into another valence.  The Freudians recognized recovery in terms of
"release of affect", by which they meant an emotional discharge, especially
grief.  They didn't recognize other emotions besides grief.  Nor did they
recognize underlying engrams.  "All anyone has ever been trying to do when he
was sincerely trying to help somebody with his mind, was reduce the effect of
this thing called 'the reactive mind' [or the 'subconscious mind' or the 'unconscious mind'] upon the individual himself." There are many such psychotherapies on the whole track.  If anyone discovered scientology by
himself, he probably freed himself and took off.  There is no trace of such an
occurrence in the bank, however.  There are many instances on the track where
people attacked the GPM's of the R6 bank, chewed an item or two out, or
crushed one, or some such.  They would take a picture of the area where
someone had been and hit a big clapstick in front of the photograph, to make
it look like it exploded.  They did this when the thetan was anaten or
comatose.  The thetan would get the idea and take his own picture of his
misemotional or painful experience, and smack it with a couple of beams and
snap out of it.  That is what psychotherapy was in the Galactic Confederacy.

     There were also suppressive technologies, which are easily mistaken for
helpful technologies.  Implanters developed techniques to have effects on
people.  There are many technologies calculated to have an effect on people.
When a suppressive studies scientology, he does so from the viewpoint of
trying to have an effect on someone.  The SP evaluates his action as an
auditor by how much effect it had on the PC, not by whether it made the PC
better.  The whole subject of alchemy was devoted to throwing the whole R6
level into restimulation -- throwing the guy into his R6 bank and letting the
guy cook, thereafter.  The alchemists had no other goal.  Their books,
writings and practices make it obvious.  It was the lead of human beings that
they wanted to transmute into the gold of spirit.  Transmutation of metals had
nothing to do with alchemy.  It was transmutation of life that they were
talking about.

     Their books are full of R6 dichotomies.  If you get one of the guys who
has been into alchemy on power, and all that comes off is dichotomies.  He has
been plowed into R6 since time immemorial.  You will have to find the practice
that got him into it and fish him out.  Hypnotism is another practice that is
only intended to make people more compliant, not to better them.  "You have to
wake people up to make them better, not put them to sleep."  You don't want
suggestibility.  You want self-determinism.  Some states, on the whole track,
had a thought tower to pick up hostile thoughts and record them, so that the
person indulging in "crimethink" would be turned in for brainwashing.  This is
a swindle.  There never was such a thing.  A person was implanted with that
idea and placed under a compulsion to report to the police if he had a bad
thought.  There was another idea, on the whole track, for controlling
thetans.  You would take a "piece of a thetan" and keep it in a lab.  If the
thetan escaped, they would touch the piece of a thetan with hot rods.  This
was also a swindle.

     The rule still holds, that processing a PC who is determined to succumb
won't work, because there isn't enough agreement in the session.  That is why
you have an argument with hypnotists: your purpose is different from theirs.
The common denominator of suppressive technologies is lies.  The common
denominator of good technology is truth.  "The whole test of sincerity is, 'Is
the fellow doing what he says he's doing?  Or is he doing something else?'
These two questions have to be answered about any government, movement, or
individual:  'Is there a falsity on the line?'" All these downgrade subjects
have a falsity on the line.  They say they are trying to make people well, but
their statistics show what is really occurring.

     People "assume that the psychiatrist is there to help the person ... and
he isn't.  [It's an apparency.  As mentioned above, the question is,] 'With
psychiatry in charge, is the world saner?' No.  Their stats are ... not just
down. [They are] runaway down....  Since psychiatry has entered the field of
criminology, ... crime ... is fabulously on the increase....  There's a
falsity on the line.  What you understand he's doing is not what he's doing."
Psychiatric research is done by deep-sixing every scrap of data that doesn't
agree with the theory being pushed.  If you tried that in engineering, bridges
and buildings would collapse.  But if some "scientist, is telling you, "Oh.
Well, you have to be very learned to know about this," you may swallow it, if
you are not careful.  This is also true in the field of art.

     As an auditor, you know that when the PC finds and articulates the
problem, it blows.  Saying that it is something else won't do it.  So you see
that the basic crime in this universe isn't making or destroying things.  It
is altering truth.  "Any subject has a few alter-ises in it.  Otherwise it
would just disappear."  But how many alter-ises does it have?  That is the
question.  If it has many, it will harm, instead of helping people.  It will
prove to be striving to create effects on people.  Subjects with a lot of
alter-is are harmful, and subjects with relatively little alter-is are
helpful.  Evil practices are identified by the falsity that is connected with
them.

     "The worse off a PC is, the more he thinks he's got in his mind."  He
gets on an additive line.  "He collects and accumulates therapies ... like a
pack rat."  The medical student who "gets" every disease he reads about is "on
an additive line, and in the direction of 'additive', ... we actually
approach evil.  On the direction of subtraction, we approach good."  Therefore
scientology is based on truth.  "The isness, not the alter-isness, is what we
care about."  It is "What is in the mind?", not, "Why is it in the mind?"

     "Cleaning a clean brings about the manifestations of evil, [because,
since] there's not anything there to be cleaned," the PC has to put something
there.  You are therefore adding.  It is adding, because there is nothing,
there to be cleaned.  Therefore, the PC and the auditor have to put something
there, before anything will happen.  There are only five or six kinds of
things in the mind.  When you are out of one of them, you have to put
something there to run it out.  There is a reactive mind, with certain
elements.  When you have disconnected the PC from that class of element, he
has ceased to be an effect of it, and you can regard it as gone.  The R6 GPM's
won't disappear by someone changing his mind or postulates, because the R6
bank is a tangle of boobytrapped postulates.  There wouldn't be anything else
in the mind if the R6 bank weren't there.  There would be no thing or isness.

     A PC gets a full, "no blanks" time track, with solid locks, because it
all relates somehow to some secondary or engram somewhere on the track.  You
start with the R6 bank.  Then, on top of it, you get a wogginess and wooziness
on the subject of postulates.  He accumulates R6EW locks.  Then his own goals,
as locks, get stacked up on this.  And implants are overlaid on top of this.
Then you get whole track engrams, then secondaries, then locks.  Eventually,
with time, when the thetan finally became human, everything was a lock on
something earlier in the bank, and he made a picture of it.  "Yesterday runs
like an engram."  "He couldn't look at anything in the universe, right now,
without it hanging up on some experience he's had that he didn't like....
There's the bank."  So the thetan gets a full time track.

     The thetan is also surrounded by the physical universe, which gives him
problems.  Additionally, there are other people's universes, which are
different, experientially.  This can also give him a PTP that doesn't have
anything to do with a mental image picture ... or reactive bank, but it can
restimulate the reactive bank and [thus] be harder to solve."  A PTP can exist
as such, independent of the bank.  If you get your hand caught in a clothes
wringer, it is a PTP.  It doesn't necessarily have anything to do with the
bank.  The fact that a thetan's attention is stuck on a PTP keeps him from
putting his attention on anything else, so he makes no gain.  You can usually
handle the problem on the basis that it is a problem because he doesn't think
he can handle it.  He has entered a lie into it, so he doesn't try to do
anything about it, so it continues to be a problem.  The lie in a problem is:

     1.  That it exists and is a problem.

  or 2.  That one can do nothing about it to handle it.

If the auditor could get the PC to confront the problem, to take it apart and
get its elements and take the lies out of the problem, the PC could probably
confront it, and it would cease to be a problem.  However, the problem isn't
necessarily entirely in the PC's mind every time.

     An ARC break is a situation where the PC feels under some sort of attack
from an unknown source.  In its inception, an ARC break is actually an
incomplete cycle of action.  In all likelihood, there is some big lie entered
into it.  But the main upset is that the PC couldn't complete what he was
doing.  A PC isn't auditable when he is in an ARC break, because he can't put
his attention on anything else.

     It is presence of time that makes a PTP.

     As human beings, all of us have, to some degree, an under-the-gun
existence.  "The amount of duress that a person is under is proportionate to
the degree that he thinks it threatens his survival." You can tolerate quite a
bit of it, unless you are on the skids already.  When the PC is upset, the
auditor can't get away with making mistakes.  When the PC is feeling good, he
can get away with some.

     If you have managed to get the PC disconnected from his ARC breaks,
PTP's, etc. and then go on auditing him on them, you are invalidating his
ability to confront.  You are giving him the idea that he ought to be bothered
by them.  When you see the F/N, don't give two more commands.  Don't get him
to itsa some more.  Send him to the examiner.  Let the PC have his win.  One
more command and you are cleaning a clean.  He is out of that out-rud.  The
connectors to the bank are gone in that area.  In trying to find an overrun
after the fact, "you're looking in the 'gone-ness' for the 'what went-ness'
...  and you're looking through a mass of, 'It wasn't there anyway-ness',
afterwards."

     A release isn't just disconnected from the bank.  He has erased a stratum
of it.

     In rehabbing, you are getting rid of additives.

     Third stage release [Grade Va] leads the PC through the physical
environment contact with the bank and ends up cutting off the R6EW top.  Just
going off the top of those floating end-words, you can get the PC off of what
pins him into those end-words.  You can just separate that.  Each of the Grade
V and Va processes is run to F/N.  There are four processes on Va, one having
to do with people, one with where the PC has been, etc.  Power processing is
very close to the truth.  Therefore it must be run very standardly.

     After running Va, there is nothing between the PC and the [R6] bank
itself.  Now, of course, he can dive off the shade of this, and he has no
protective coating between him and the R6 bank.  It stands there, naked and
raw.  He's got the R6EW spans that are lying in and amongst the GPM's, etc.
He can run those like a shot.  R6EW can run to F/N.  There is actually a
Fourth Stage Release on R6EW.  Running GPM's, one can go to F/N, thus getting
a "Fifth Stage Release" by running GPM's.  But these aren't important.  The
state of clear is what is important.  You don't want to go free of the body
and leave some of the bank around to key in later.

     In rehabbing, you get the liability that you may find yourself working on
the next stage up, and the rehab process is not calculated to handle the next
stage.

