6307C18 SHSpec-287 Errors in Time

     The insistence on having lived only once seems odd.  It takes more than a
GPM to produce such frenzy on the subject.  Behind all aberration and illness
there must be a lie.  "Aberration cannot exist in the presence of truth."

     Pavlov apparently never noticed that reward was one of the stimuli that
he was observing.  Communism, based on Pavlov and the physiological nature of
man, becomes disastrous when practiced.  Pavlov did a total anatomy of
punishment, but left out reward.  Capitalism works only because no one
analyzed it, and pay is still part of the system.  If capitalism were earnest
about fighting communism, it would dig up such truths and promulgate them.
Punishment does not uniformly control response at all.  It is not a constant.
Not all beings succumb to a threat of punishment.  The reward part of
existence is at least as important.  Men will do more for reward than to avoid
punishment.  The more that reward is taken away, e.g. by taxation, the more
difficulty society gets into.  The lie that Man is a driven animal is
destroying the social structure of Man.

     As long as you are trying to isolate the truth, you will be 0K, no matter
how much trouble you have in getting at the truth.  The trouble starts when
you settle on a lie and stop looking for truth.  You can have misconceptions
and still not go nuts, but when you settle on a lie and say that that is the
truth, you have had it.  The lie will pervade your life.  It takes a lie of
the "only lived once" magnitude to continue the aberration of Man.  To
maintain such a lie must take a fantastic amount of duress.  Someone must be
working at it.  All psychosomatic healing could probably be done by finding
the lie about the somatic.  For instance, you could use the command, "Recall a
lie behind (the psychosomatic)."

     What would be the most disastrous type of lie?  It would be one about
time.  Here is how to aberrate someone:  give him a false time track.  Implant
him with a false past, complete with pictures and times, times in the order of
magnitude of a thetan's actual existence of trillions and trillions of years.
Only wrong time will freeze a case, as reflected in frozen TA.  So this must
be a pervasive common denominator of aberration.  This suggests processes,
like "Recall a lie about time," or dating everything in the PC's lifetime.
Hence the importance of history.  With this view of the subject of time, LRH
investigated to see if someone earlier had played around with people's time in
the past.  Sure enough, there were implanted times and areas of track where
time was utterly confused and incomprehensible.  You could get a guy fixed up
with enough false pasts that he would dramatize them.  He would get the
opinion that he should never return on the time track because it is too
dangerous or too confusing.  You could confuse the guy further by giving him
some incomprehensible dates.

     R3R is good enough to be able to find a moment when a false past was
installed, date it, and find its duration and then run it out.  The incident
pretends to be trillions of years long when it was really two or three hours
long.  The common denominator of these incidents is that the point where you
approached is commonly repeated in the incident.  One moment is actual; the
other is a picture of it in the incident.  So you get two beginnings as well
as two departures, commonly.  Such implants also have a mechanism showing
troops marching to the PC (the beginning) and troops marching away (the end),
with numbers running along the sides of these implanted pictures to give their
times.  The implant will often have these pictures of beginning and end
reversed.  It is very confusing.

     The way you can tell false track is that it really doesn't move.  There
is no time in false track for all the details between major events, and the
sound is seldom included.  True time track is more sequitur, but can have
periods of anaten.  The reason the PC is likely to be on false track is that
most of it, except for the beginning and end points, is safer and less
uncomfortable than actual track.

     False track is a lie about time.  It may have dates neatly placed on the
sides.  One thing you can say about false track is that no GPM is on false
track.  This would be pointless.  They may be implants, but they are not on
false track.  So if you are running a GPM, it is not the false time track.
You can find GPM's and date them.  There are two things that you want to know
when you find an incident and date it:

     1. Does it contain opposite-firing items, in which case it is a GPM.

     2. Does it contain any false past?

You need this data, discouraging though it seems to say so.  On false track,
be especially alert for false date and duration.

     The Darwinian theory is just an implant, putting out the idea that Man is
mud.  It starts with a goal: "to persist".  They have you in a cell, so they
start by showing you being in a cell.  Then they show you pictures of your
arriving in the cell to be implanted.  Then they show you, complete with
pictures like a movie, all that has happened to you.  This is background data
that lets you know how mean you are.  Then they show you being implanted.
While you are watching, you are having the Hell picked out of you by electronic mass stacking around your body.  You are hit with electronic waves, and the mass becomes associated with the pictures.  Nothing at all is said.  There is no sonic in this incident.  Some false pasts do have sonic, but beware of running things in these incidents that aren't there.  The Darwinian implant makes evolution appear true, but it isn't.  When there are horses on a planet, it is because someone came along and mocked up some horses.

     This sort of false past implant was done a lot before the Helatrobus
implants.  Some was also done after the Helatrobus implants.  You have to know
about this in order to get dates corrected.  You have to know that some are
false, not just wrong.  Look for false pasts, not false dates, per se.  The
time track can also contain a false future.  Fortune tellers practice this to
this day.  Someone who is always trying to know the future is just dramatizing
a false future implant.

     Sound and motion are seldom found in false track incidents.  Rather,
these incidents tend to jump from still to still, more like lantern slides
than a movie.  The Helatrobus, Dear, Gorilla, and Glade implants don't use
pictures. The Helatrobus implant only uses pictures of a railway and a house.
In the Gorilla and Bear implants, they have a guy with a pink striped shirt,
with a monkey, or sometimes a gorilla, that they put on the cart with you.
This is not the same as getting a whole set of pictures that purport to be
your past or future, while getting electronic blasts.

     False track can get in the way of running actual track.  Some of it is
pretty incredible, but if "false past" doesn't read, go ahead and run it.  Run
it anyway, even if it is false.  Maybe you will be able to find the real
beginning.  However, it is hard to find the beginning of a false-past
incident.

     When you run across something in a session, handle it, but don't louse up
your PC.  When you start correcting dates, you will run into false pasts and
futures.  So beware of re-dating.  Just get in and clean up first the fact
that it is a false past and run it, so you won't have it in the way.  If you
locate a source of wrong dates, don't ask for another source of wrong dates.
Run the one you have.  Here is a rule:  When you have your hands on an
incident that contains a false past or future, run it with R3R to get it off
the track.  Get its actual duration.  The real beginning of the incident and
also its end are hard to find, since such incidents generally have two
beginnings and two ends.  Don't do anything extraordinary.  Just be prepared
to re-duration it if necessary.  Don't just re-date it and leave it, because
thousands of dates will have been restimulated in the course of auditing, and
finding it again will be difficult, apart from the fact that that incident is
all you should run anyway until you have run it out.  So when you have your
hands on something, handle it.  Don't leave the PC struggling with it while
you try to do something else.

     Remember that your major auditing cycle is to accomplish some particular
result on the PC.  If you get into something outside the perimeter of what you
were going to do, don't neglect it, because it may never show up again. When
you have found the source of the PC's upset, what else is there to find?  If
you invalidate the source, how will you accomplish you major purpose?  Don't
bypass achieving what you set out to do.  A cognition can signal the end of
your major auditing cycle.

